- Texture mapping
Here are some examples of 3D objects with textures:
- Switch from 2D to 3D
Here are some examples of 2D objects in the 3D space:
A dog is created from a 2D costume whereas a smiley is created from a user-painted image.
- To Do
1. Drag & drop
2. Nesting
3. Thumbnail display
4. ✔ Overlapping with 2D object
5. ✔ Transformation (move x y z)
6. ✔ Rotation (rotate n degrees in x, m in y, l in z)
7. ✔ Scaling
8. ✔ Textures (apply this image to all the surface)
9. 3D pen (render common 3D shapes such as cube, arc, sphere, cone, ..., and so on)
By implementing the switch from 2D to 3D, 4 is actually done. Next week, I'll be working on 9 and that would conclude my summer job.
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